See Running the Platform Assistant on a Mac: The Platform Assistant must be running on the Mac.If after you follow the steps to run your application on an iOS device, the application does not show up in your iOS device, check the following: After you let a newer version of Xcode re-import your device support information, an older version of Xcode might recognize your upgraded iOS device as well. Note: Alternatively, if Xcode does not recognize your device, but you do not want to upgrade Xcode in your Mac, you may try connecting your device to a different Mac which does have an upgraded version of Xcode that recognizes your device. If Xcode does not recognize your device, you must upgrade Xcode.If Xcode recognizes your device, let Xcode re-import your device support information, and try running your application from RAD Studio again.Select Window > Organizer and determine whether Xcode recognizes your device:. ![]() If you see this message, do the following: If you have recently upgraded the iOS version of your device, you might get the error message above when you try to run your application on your iOS device. 'Unable to locate DeviceSupport directory matched with connected device info' However, setting a different device timeout value does not solve the problem in the case of a missing iOS device. Note: The PAServer command-line utility allows you to set a device connection timeout using the -devicetimeout=. Connect your iOS device to the Mac using an Apple USB cable (shown above).If your iOS device is not connected, you see the following message in the IDE after you attempt to launch your app on an iOS device: Troubleshooting For 'Device connection timeout,' please connect your iOS device to your Mac Note: RAD Studio might look frozen at some points until it launches your application on your iOS device, but it is just preparing to run your application. RAD Studio builds your application using the SDK you previously added to the IDE, connects to your Mac using the connection profile you configured for the iOS Device platform, and the Platform Assistant on the Mac launches your application on the connected iOS device. Run your application, either with debugging ( Run > Run) or without debugging ( Run > Run Without Debugging).To run applications built for the App Store, you must install them from the App Store. To run applications deployed for ad hoc distribution, see Deploying Your iOS Application for Ad hoc Distribution. Note: You cannot run applications directly from RAD Studio into an iOS Device if you build them with the Ad hoc or the Application Store platform configurations. The selected platform configuration is displayed using a bold font. In the Target Platforms node, expand the iOS Device node, expand the Configuration node, and double-click the Debug platform configuration to select it.The selected target platform is displayed using a bold font. In the Project Manager, expand the Target Platforms node and double-click the iOS Device target platform to select that platform.For example, you can build your app with the iOS 6.x SDK, and your app can run on a 5.x device. In some cases, your iOS SDK version does not need to match the iOS device version.Only one iOS device should be connected to the Mac at one time.Connect an iOS device (such as an iPhone or an iPad) to your Mac using the Apple standard USB cable (illustrated on the right).Test the connection to your Mac (on the Connection Profile Manager page). ![]() How can I solve this problem.Connect your iOS device to your Mac with an Apple USB cable Is there something wrong with my iPhone 11 Pro Max? ![]() UNCAUGHT EXCEPTION (NSInternalInconsistencyException): Invalid parameter not satisfying: aString != nilĠ: Calling block provided to DVTSyncPerformBlock() here:ġ - (in IDEFoundation)Ģ - (in IDEFoundation)ģ _44-_block_invoke_3 (in IDEFoundation)Ĥ _48-_block_invoke (in DVTFoundation)ĥ _dispatch_client_callout (in libdispatch.dylib)Ħ _dispatch_lane_barrier_sync_invoke_and_complete (in libdispatch.dylib)ħ DVTDispatchBarrierSync (in DVTFoundation)Ĩ - (in DVTFoundation)ĩ - (in DVTFoundation)ġ0 _44-_block_invoke_2 (in IDEFoundation)ġ1 _DVT_CALLING_CLIENT_BLOCK_ (in DVTFoundation)ġ2 _DVTDispatchAfter_block_invoke (in DVTFoundation)ġ3 _dispatch_client_callout (in libdispatch.dylib)Īnd I ran same project on another iPhone(iPhone 6s Plus, iOS 13.2), it works well. Path: /Applications/Xcode.app/Contents/MacOS/Xcodeīuild Info: IDEFrameworks-15405000000000000~13 (11A1027)Īnonymous UUID: XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXXĬrashed Thread: 7 Dispatch queue: Mutex to protect _hasPerformedWorkerActionĮxception Codes: 0x0000000000000000, 0x0000000000000000 I upgrade my iPhone 11 Pro Max from iOS 13.1.3 to iOS 13.2, and then I try to ran app on my iPhone, but everytime Xcode(11.1) crashed.
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